Archive for March 2010
Software Development – The problem is of plenty, not scarcity
Software developers often are faced with a bewildering array of choices while developing software. Oftentimes frameworks, tools and technologies are mandated by client organizations to development teams. It is very possible that the team members are not exposed to at least one of the important technologies, tools or frameworks.
In the rush to shorten the learning curve and to get the development completed, very often basic development guidelines for successful development are ignored. Basic principles of object orientation and modularity of code are ignored and several transversal functions are unstated and are not met. This is discovered half way through the development and in order to accommodate various stated and unstated need, the development goals of code quality are almost never met.

